Example
Tick Step
The user can step to any spot they would have occupied within the last three seconds.
A faint clock-hand shadow sweeps across the user's body, then they blur and reappear at an earlier position.
How it works
- The user rewinds their own position to where it was exactly one, two, or three seconds ago, keeping their current orientation and injuries.
- This works only if the old spot is within 15 meters and is not occupied by a solid object or another person.
- It cannot undo anyone else's movement, change the past beyond the user's own location, or be used more than once every five seconds.
- Weakness
- The user cannot rewind into a space they have not physically occupied, so an opponent who keeps them moving in new directions traps them.
- Cost
- Each step makes the user's short-term memory fuzzy, and three steps in a minute leaves them unable to recall the last few minutes at all.
Moves
- 1
Door Rewind. The user steps through a doorway, then rewinds to the other side, making it look like they passed through a wall.
- 2
Three Count. By stepping backward along their own path three times, the user appears to stand still while actually dodging a slow projectile.
- 3
Dead End Drop. The user deliberately walks into a dead end, then rewinds to the entrance, leaving a pursuer to search an empty corridor.
Origin
They were standing in line at a busy coffee shop, idly watching the second hand on the wall clock. When the barista called an order, they stepped forward and suddenly found themselves back at the door, coat still in hand, with no memory of the last three seconds. The line had not moved, but everyone was staring.